~Administrative Council~
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Tenjinsai Bushinji
Kuroishi Homura
~Managers~
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~Sub-Moderators~
Bleach
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Naruto
Vacant
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Koga Senju
~Support~
Mikoto Kurokei
(Tests & Ranks)
~Content Team~
Himurotaiki
Kirito Gekko
Tenjinsai Bushinji
Kuroishi Homura
~Managers~
Kumo
~Moderators~
~Lead Moderators~
Fabled (Bleach)
Aria (Naruto)
~Sub-Moderators~
Bleach
Chaos Kaiz
Naruto
Vacant
One Piece
Kite
Koga Senju
~Support~
Mikoto Kurokei
(Tests & Ranks)
~Content Team~
Himurotaiki
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Nanaomi Sugowara Character App
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Nanaomi Sugowara Character App
Character Name:
Nanaomi Sugowara
Age:
20
Class:
Genius
Starting Location:
Land of Z
Race:
Saiyan
Personality:
Nanaomi is hell-bent on becoming the strongest in existance. She's always looking for the opertunity to grow stronger, to fight those that are stronger for her own reasons to get stronger. Well, at the moment the one thing that drives her is power, strength, and knowledge. She wants to know how to use the gift she was given as a child, her Saiyan heritage. Of course, this means she has to figure out how to manage it properly. Though she's often headstrong and very melee oriented, she's also well gifted in the art of Kai which is often a surprise to those around her.
Her interests are in pure combat. This means she's willing to learn all of the ins and outs, even how to manipulate Kai into energy attacks if it'll help. She was, however, given basic Saiyan training but the Saiyan ideals were never forced on her. Well, aside from genetics.
Appearance:
Nanaomi stands at a full six foot fourteen inches. She bears extremely long brown/black/red hair that reaches down to the back of her shin somewhere in the middle. Her hair is often held in a high pony tail, sometimes topped with a special wooden tie that holds her hair in place. Nanaomi's eyes are a stern and cold brown. She carries with her an aura of no-nonsense, often portrayed in her eyes. For clothing, she wears an adapted Saiyan set to look a lot like human street fighting gear. This includes, but is not limited to, a sports bra, fingerless fighting gloves, Spandex legging type clothing for her legs, and firm working boots. Now, of course that's a loose translation of what she looks like. She varies her outfit depending. For example, under her gloves she'll often wear, from a human tradition she picked up, wraps around her wrists and fists to help her in training or combat.
As for her structure, that's a bit different. Her Saiyan blood allows her body to retain a thin well chiseled look. She has strong firm abs which show quite nicely. She also doesn't really display muscle mass well, leaving her to often look like a more athletic build than what her actual strength is.
Bio:
Nanaomi's parents were pure Elite Saiyans. They held high rankings before Vegeta was destroyed. Luckily, they weren't on planet when their empire fell to Frieza. Instead, they were on their way to Earth to try and start a life in seclusion. They assumed it was the best place since Frieza was extremely unlikely to arrive there. Nanaomi herself was born on the ship as they made their way. It was the destruction of planet Vegeta that kept her family and the crew of the ship in sorrow for quite a while. However, it was their goal to reach Earth and find a good place to settle down.
Well, of course Nanaomi herself became quite interested in the Martial arts of the human world. This was in-part due to her Saiyan heritage. It was difficult to hide her tail, but she managed it. Often times she kept it wrapped around her waist like a belt. This left many to believe it was, indeed, a belt. Of course, only other Saiyans would even guess it was a tail. She was determined, and gifted, to learn Martial arts. And so, she was taken in by a master Martial Artist. His name was Kensinzai. And this man knew every martial art that was ever created, including weapon styles. With her knowledge of Martial arts at hand, the age of twenty, she was fit and ready to train head on for the next Tournament, if there was going to be one.
Nanaomi Sugowara
Age:
20
Class:
Genius
Starting Location:
Land of Z
Race:
Saiyan
Personality:
Nanaomi is hell-bent on becoming the strongest in existance. She's always looking for the opertunity to grow stronger, to fight those that are stronger for her own reasons to get stronger. Well, at the moment the one thing that drives her is power, strength, and knowledge. She wants to know how to use the gift she was given as a child, her Saiyan heritage. Of course, this means she has to figure out how to manage it properly. Though she's often headstrong and very melee oriented, she's also well gifted in the art of Kai which is often a surprise to those around her.
Her interests are in pure combat. This means she's willing to learn all of the ins and outs, even how to manipulate Kai into energy attacks if it'll help. She was, however, given basic Saiyan training but the Saiyan ideals were never forced on her. Well, aside from genetics.
Appearance:
- Standard Appearance:
Nanaomi stands at a full six foot fourteen inches. She bears extremely long brown/black/red hair that reaches down to the back of her shin somewhere in the middle. Her hair is often held in a high pony tail, sometimes topped with a special wooden tie that holds her hair in place. Nanaomi's eyes are a stern and cold brown. She carries with her an aura of no-nonsense, often portrayed in her eyes. For clothing, she wears an adapted Saiyan set to look a lot like human street fighting gear. This includes, but is not limited to, a sports bra, fingerless fighting gloves, Spandex legging type clothing for her legs, and firm working boots. Now, of course that's a loose translation of what she looks like. She varies her outfit depending. For example, under her gloves she'll often wear, from a human tradition she picked up, wraps around her wrists and fists to help her in training or combat.
As for her structure, that's a bit different. Her Saiyan blood allows her body to retain a thin well chiseled look. She has strong firm abs which show quite nicely. She also doesn't really display muscle mass well, leaving her to often look like a more athletic build than what her actual strength is.
Bio:
Nanaomi's parents were pure Elite Saiyans. They held high rankings before Vegeta was destroyed. Luckily, they weren't on planet when their empire fell to Frieza. Instead, they were on their way to Earth to try and start a life in seclusion. They assumed it was the best place since Frieza was extremely unlikely to arrive there. Nanaomi herself was born on the ship as they made their way. It was the destruction of planet Vegeta that kept her family and the crew of the ship in sorrow for quite a while. However, it was their goal to reach Earth and find a good place to settle down.
Well, of course Nanaomi herself became quite interested in the Martial arts of the human world. This was in-part due to her Saiyan heritage. It was difficult to hide her tail, but she managed it. Often times she kept it wrapped around her waist like a belt. This left many to believe it was, indeed, a belt. Of course, only other Saiyans would even guess it was a tail. She was determined, and gifted, to learn Martial arts. And so, she was taken in by a master Martial Artist. His name was Kensinzai. And this man knew every martial art that was ever created, including weapon styles. With her knowledge of Martial arts at hand, the age of twenty, she was fit and ready to train head on for the next Tournament, if there was going to be one.
Nanaomi Sugowara- Race : Saiyan
Class : Genius
Rank : General
Power : 92000
Strength : 67
Stamina : 126
Speed : 131
Energy : 180
Perception : 131
Energy Speed : 171
Reputation : 0
Re: Nanaomi Sugowara Character App
Update:
-Kai Control
This is a technique that all other techniques are founded upon. The ability this grants, is, once Saiyan has been achieved, the user gains total control of their body and it's abilities. Allowing all other techniques to be preformed outside of the required release. Instead, they scale in power based on the level of transformation.
Does as explained, abilities can be used regardless of release. Will be stated to scale with each release.
-Kai Enhanced Body
This technique gives the user the ability to transfer their Kai to their body, making it flow not unlike a secondary circulatory system. This, in-turn, drains their Energy stat and deposits it into either A: Strength alone, or B: splitting it in half between Strength and Stamina. The user must choose which to do when the technique is used. During this time, no energy based attacks can be used.
Can remove up to 10 points from Energy in SS, 15 in SS2, 20 in SS3, and 25 in SSG to be distributed to Strength and Stamina as needed.
Cooldown: 1 Post between transition of stat trading.
-True Hakai (Shatter)
This technique is the pinnacle of Nanaomi's complete understanding of Ki. She takes her Energy based Hakai and expands it farther. The user is able to break the very particles that hold the opponent or object together apart, disintegrating them. Using this technique against Inanimate objects or NPCs is unlimited use, as long as it meets the WC requirements for the action attempted. Against players, the player must agree to being the recipient of the technique, in some cases an Admin will have final say. If killed by Hakai, it is said that nothing is left and one can not even be revived by the dragon balls. (Disables use of resurrection by dragon balls but rebirth mechanic is untouched with the exception that no memory of the past life can ever be maintained or returned even under special circumstances unless allowed by staff. For all intense and purpose, when killed by True Hakai, one is erased from existence)
As stated in the ability, this technique can be used an unlimited amount of times against NPCs and inanimate objects as long as the action meets the WC requirement for killing said object/NPC. As also stated in the aiblity, If used against a player, said player must allow the technique to be used. Otherwise a staff member in certain situations may overule the decision in either favor.
-Rising Sun Technique
This technique is preformed either with, or with out the Kai Enhanced Body. This takes strength and energy at once to preform a kick or punch with a delayed reaction. The user will attack as normal and deal normal damage to their current state. After a post the technique will activate. This technique has 3 levels, depending on which is used the more it drains the user to preform.
Damage based on 50/50 Strength/Energy. Speed based on Speed. +5 damage in SS, +10 in SS2, and +15 in SS3, 20 in SSG. -5 to opponents stamina per strike until end of battle for level 2 capping at -15. Paralysis for one post at level 3 unless user is sufficiently stronger. Those 20,000 power above can resist paralysis but instead take -10 to all stats for 3 posts.
Cooldown:
Level 1- 0 Posts
Level 2- 1 Post
Level 3- 2 Posts
Level 1: Delayed attack, causing a boom noise as the second attack happens. Essentially, another full force punch even after the user has stepped away. When this happens, a Japanese Rising Sun appears on the affected area but it's feint and more like a gentle impression.
Level 2: This will cause a secondary, more concussive attack happen shortly after level 1. This deals more internal damage than external. Generally bypassing bones, skin, and muscle to deal damage directly to the organs. The Rising Sun will appear deeper and more profound.
Level 3: This is the last effect in the full powered Rising Sun. This technique will cause enough shock in the short amount of time to force the opponent's muscles to stay in the current position for 1 post.
-Mitigation
This technique allows the user to spend their energy to counter a direct attack. Often used to prevent full damage from an inescapable attack, this will drain some of the user's energy to mitigate the damage and hopefully, keep the user alive.
All stats are decreased by 10 to negate 50% of incoming attack damage. Will last until end of fight and stacks everytime used.
-Replication by Sight
This technique is difficult to preform. It requires seeing an energy based technique. Each time the user must spend some time analyzing a portion of the technique. Muscle Movements, Energy flow, energy balance. Once the user has successfully examined each portion of that technique, they can replicate the strength and appearance of the technique after a WC of learning it. It must be learned after examining the technique and can not be "learned later."
-Energy Based Hakai (Shatter)
This technique is the pinnacle of Nanaomi's understanding of how energy works. Her ability is to capture and nullify energy based attacks, be it Ki, Chakra, or other with the same ammount of energy. This nullifies it perfectly. Because she does this when the attack is about to hit her, it generally stops the attack in it's tracks before it strikes her at all.
The ability can only be countered if the user has an equal or higher attack stat to the one that the opponent is using.
-Blaster
This is an interesting attack as it spawns a Kai ball in the air. It will then fire a generic beam attack of maximum strength at the opponent. The reason this technique is unique is that it allows the user to spawn the Kai ball anywhere in the vicinity and it will fire at the opponent's current position.
Damage based off Energy. Speed based off Energy Speed.
SS- +3 Damage. SS2- +6 Damage. SS3- +10 Damage. SSG- +15 Damage
-Kai Spike
This is a basic attack that allows the user to form a spike made out of raw energy. This can pierce the body much like a normal speak and can't be destroyed by normal means. Instead, it must be coupled against an equally powerful energy attack. This acts similar to a Zanpaktou in terms of what it can cut. The spike can also be duplicated up to 29 times in mid air if the user wishes. If they don't, they can use the stored power to guide the spear's direction and influence it's path. If the spear hasn't been replicated by the time it strikes an object it will explode instead, releasing the excess pent up energy inside the spear. But only if it was thrown.
If Wielded- +5 to Strength and +10 to Energy. (All Releases.)
If Thrown- Damage based on Energy. Speed based on Energy Speed.
SS- +5 SS2- +10 SS3- +15 SSG- +20
-Cut
This allows the user to cut pieces of time from their life and store that time for later use. Each post "cut" adds to a pool of cut posts that can be used to dilate an attack, or the user themselves. What this means is, the user can separate themselves to a separate dimension which negates direct damage. For attacks, it allows the user to move the attack's origin to another area. Essentially, this technique allows the user to cut their previous post and allow them to make that post again. But it takes a substantial amount of energy to cut a post.
Can only be used 4 times per battle. Allows complete negation of a single attack or movement of an attack. Reduces stamina by 10 per cut used in battle until end of combat.
-Kai Translocation
This technique allows the user to place a spark on the opponent. As long as that spark is active, it allows the user to manipulate the opponent via hand movements. Essentially Telekenisis, forcing the opponent to fly into walls to deal damage and so forth. The damage inflicted is scaled based on an energy attack.
Ki Barrier:
The user can create a barrier of energy that extends to a maximum of 5 meters in diameter around the user. This sphere can block any energy or physical attack below it's strength. Of it's strength it will shatter with in 4 hits, the first causing noticeable cracks. Anything substantially stronger than it will shatter it immediately, however, it reduces the incoming damage of the attack by the amount of damage it withstood
The user can deploy a barrier up to, but not exceeding the max energy stat of the player. If an attack breaks the barrier it will reduce the damage by the remaining health of the barrier.
Overwhelming Pressure:
Energy attacks are a fundamental marvel that Nanaomi has come to understand. She is gifted with the advanced knowledge of being intimate with all forms of energy. As such, her energy is so well honed, so well controlled that it produces an overwhelming pressure against any energy attack that would be otherwise lower than Nanaomi's own energy stat, instead of needing to be parried or reflected, is simply automatically reflected by the existence of Nanaomi's natural overwhelming Ki's power. That is not to say, she is immune to all forms of energy attacks. No. Any attack that is below her energy stat is stopped prior to hitting her body. She is still weak to physical attacks. Plus, any attack that is of equal or greater than her natural energy stat is treated as normal.
The ability will, when activated, present a damage reduction to the user by 20% reduction for attacks that are equal to or greater. 40% reduction for those that are 3/5 of energy, 60% reduction for those that are 1/2 of energy, and complete negation at 1/3. This is a passive ability and thus, is always active.
-Dimensional Canon
This is very similar to how a Garganta works. This allows the user to focus enough energy in a single point to physically rip a hole in the dimension to cross into another. This can, at a high enough strength, be used to bridge extremely large distances to travel faster.
Can not be used as an actual attack, only as its base purpose. Can open a portal through to any extradimensional space, E.G Soul Society, Hueco Mundo. After use the individuals stats are reduced by 10 for a total of 3 real days.
-Ki Punch
This technique is extremely simple, but what makes it devastating is two major features. This is, for all intense and purpose a simple Ki blast fired from the hand. Generally, the user will fire it as if she was punching from a distance, thus giving it the name, Ki Punch. The two major features of this ki blast are as follows. First, it is completely invisible to the naked eye. Normal vision can not view the blast. The second being, even if someone was able to view the blast, the property of it allows it to pass through inanimate objects such as shields and walls. The attack will, however, deal damage directly to biological beings.
Damage scales off of energy stat. +5 damage in SS, +10 in SS2, and +15 in SS3, 20 in SSG. Doujutsu like Sharingan, Byakugan, etc..etc.. or equilavent are able to view the mass of energy when preformed.
~~Techniques~~
-Kai Control
This is a technique that all other techniques are founded upon. The ability this grants, is, once Saiyan has been achieved, the user gains total control of their body and it's abilities. Allowing all other techniques to be preformed outside of the required release. Instead, they scale in power based on the level of transformation.
Does as explained, abilities can be used regardless of release. Will be stated to scale with each release.
-Kai Enhanced Body
This technique gives the user the ability to transfer their Kai to their body, making it flow not unlike a secondary circulatory system. This, in-turn, drains their Energy stat and deposits it into either A: Strength alone, or B: splitting it in half between Strength and Stamina. The user must choose which to do when the technique is used. During this time, no energy based attacks can be used.
Can remove up to 10 points from Energy in SS, 15 in SS2, 20 in SS3, and 25 in SSG to be distributed to Strength and Stamina as needed.
Cooldown: 1 Post between transition of stat trading.
-True Hakai (Shatter)
This technique is the pinnacle of Nanaomi's complete understanding of Ki. She takes her Energy based Hakai and expands it farther. The user is able to break the very particles that hold the opponent or object together apart, disintegrating them. Using this technique against Inanimate objects or NPCs is unlimited use, as long as it meets the WC requirements for the action attempted. Against players, the player must agree to being the recipient of the technique, in some cases an Admin will have final say. If killed by Hakai, it is said that nothing is left and one can not even be revived by the dragon balls. (Disables use of resurrection by dragon balls but rebirth mechanic is untouched with the exception that no memory of the past life can ever be maintained or returned even under special circumstances unless allowed by staff. For all intense and purpose, when killed by True Hakai, one is erased from existence)
As stated in the ability, this technique can be used an unlimited amount of times against NPCs and inanimate objects as long as the action meets the WC requirement for killing said object/NPC. As also stated in the aiblity, If used against a player, said player must allow the technique to be used. Otherwise a staff member in certain situations may overule the decision in either favor.
-Rising Sun Technique
This technique is preformed either with, or with out the Kai Enhanced Body. This takes strength and energy at once to preform a kick or punch with a delayed reaction. The user will attack as normal and deal normal damage to their current state. After a post the technique will activate. This technique has 3 levels, depending on which is used the more it drains the user to preform.
Damage based on 50/50 Strength/Energy. Speed based on Speed. +5 damage in SS, +10 in SS2, and +15 in SS3, 20 in SSG. -5 to opponents stamina per strike until end of battle for level 2 capping at -15. Paralysis for one post at level 3 unless user is sufficiently stronger. Those 20,000 power above can resist paralysis but instead take -10 to all stats for 3 posts.
Cooldown:
Level 1- 0 Posts
Level 2- 1 Post
Level 3- 2 Posts
Level 1: Delayed attack, causing a boom noise as the second attack happens. Essentially, another full force punch even after the user has stepped away. When this happens, a Japanese Rising Sun appears on the affected area but it's feint and more like a gentle impression.
Level 2: This will cause a secondary, more concussive attack happen shortly after level 1. This deals more internal damage than external. Generally bypassing bones, skin, and muscle to deal damage directly to the organs. The Rising Sun will appear deeper and more profound.
Level 3: This is the last effect in the full powered Rising Sun. This technique will cause enough shock in the short amount of time to force the opponent's muscles to stay in the current position for 1 post.
-Mitigation
This technique allows the user to spend their energy to counter a direct attack. Often used to prevent full damage from an inescapable attack, this will drain some of the user's energy to mitigate the damage and hopefully, keep the user alive.
All stats are decreased by 10 to negate 50% of incoming attack damage. Will last until end of fight and stacks everytime used.
This technique is difficult to preform. It requires seeing an energy based technique. Each time the user must spend some time analyzing a portion of the technique. Muscle Movements, Energy flow, energy balance. Once the user has successfully examined each portion of that technique, they can replicate the strength and appearance of the technique after a WC of learning it. It must be learned after examining the technique and can not be "learned later."
-Energy Based Hakai (Shatter)
This technique is the pinnacle of Nanaomi's understanding of how energy works. Her ability is to capture and nullify energy based attacks, be it Ki, Chakra, or other with the same ammount of energy. This nullifies it perfectly. Because she does this when the attack is about to hit her, it generally stops the attack in it's tracks before it strikes her at all.
The ability can only be countered if the user has an equal or higher attack stat to the one that the opponent is using.
-Blaster
This is an interesting attack as it spawns a Kai ball in the air. It will then fire a generic beam attack of maximum strength at the opponent. The reason this technique is unique is that it allows the user to spawn the Kai ball anywhere in the vicinity and it will fire at the opponent's current position.
Damage based off Energy. Speed based off Energy Speed.
SS- +3 Damage. SS2- +6 Damage. SS3- +10 Damage. SSG- +15 Damage
-Kai Spike
This is a basic attack that allows the user to form a spike made out of raw energy. This can pierce the body much like a normal speak and can't be destroyed by normal means. Instead, it must be coupled against an equally powerful energy attack. This acts similar to a Zanpaktou in terms of what it can cut. The spike can also be duplicated up to 29 times in mid air if the user wishes. If they don't, they can use the stored power to guide the spear's direction and influence it's path. If the spear hasn't been replicated by the time it strikes an object it will explode instead, releasing the excess pent up energy inside the spear. But only if it was thrown.
If Wielded- +5 to Strength and +10 to Energy. (All Releases.)
If Thrown- Damage based on Energy. Speed based on Energy Speed.
SS- +5 SS2- +10 SS3- +15 SSG- +20
-Cut
This allows the user to cut pieces of time from their life and store that time for later use. Each post "cut" adds to a pool of cut posts that can be used to dilate an attack, or the user themselves. What this means is, the user can separate themselves to a separate dimension which negates direct damage. For attacks, it allows the user to move the attack's origin to another area. Essentially, this technique allows the user to cut their previous post and allow them to make that post again. But it takes a substantial amount of energy to cut a post.
Can only be used 4 times per battle. Allows complete negation of a single attack or movement of an attack. Reduces stamina by 10 per cut used in battle until end of combat.
This technique allows the user to place a spark on the opponent. As long as that spark is active, it allows the user to manipulate the opponent via hand movements. Essentially Telekenisis, forcing the opponent to fly into walls to deal damage and so forth. The damage inflicted is scaled based on an energy attack.
The user can create a barrier of energy that extends to a maximum of 5 meters in diameter around the user. This sphere can block any energy or physical attack below it's strength. Of it's strength it will shatter with in 4 hits, the first causing noticeable cracks. Anything substantially stronger than it will shatter it immediately, however, it reduces the incoming damage of the attack by the amount of damage it withstood
The user can deploy a barrier up to, but not exceeding the max energy stat of the player. If an attack breaks the barrier it will reduce the damage by the remaining health of the barrier.
Overwhelming Pressure:
Energy attacks are a fundamental marvel that Nanaomi has come to understand. She is gifted with the advanced knowledge of being intimate with all forms of energy. As such, her energy is so well honed, so well controlled that it produces an overwhelming pressure against any energy attack that would be otherwise lower than Nanaomi's own energy stat, instead of needing to be parried or reflected, is simply automatically reflected by the existence of Nanaomi's natural overwhelming Ki's power. That is not to say, she is immune to all forms of energy attacks. No. Any attack that is below her energy stat is stopped prior to hitting her body. She is still weak to physical attacks. Plus, any attack that is of equal or greater than her natural energy stat is treated as normal.
The ability will, when activated, present a damage reduction to the user by 20% reduction for attacks that are equal to or greater. 40% reduction for those that are 3/5 of energy, 60% reduction for those that are 1/2 of energy, and complete negation at 1/3. This is a passive ability and thus, is always active.
-Dimensional Canon
This is very similar to how a Garganta works. This allows the user to focus enough energy in a single point to physically rip a hole in the dimension to cross into another. This can, at a high enough strength, be used to bridge extremely large distances to travel faster.
Can not be used as an actual attack, only as its base purpose. Can open a portal through to any extradimensional space, E.G Soul Society, Hueco Mundo. After use the individuals stats are reduced by 10 for a total of 3 real days.
-Ki Punch
This technique is extremely simple, but what makes it devastating is two major features. This is, for all intense and purpose a simple Ki blast fired from the hand. Generally, the user will fire it as if she was punching from a distance, thus giving it the name, Ki Punch. The two major features of this ki blast are as follows. First, it is completely invisible to the naked eye. Normal vision can not view the blast. The second being, even if someone was able to view the blast, the property of it allows it to pass through inanimate objects such as shields and walls. The attack will, however, deal damage directly to biological beings.
Damage scales off of energy stat. +5 damage in SS, +10 in SS2, and +15 in SS3, 20 in SSG. Doujutsu like Sharingan, Byakugan, etc..etc.. or equilavent are able to view the mass of energy when preformed.
Last edited by Nanaomi Sugowara on Sun Feb 04, 2018 4:40 pm; edited 11 times in total (Reason for editing : Replced some old techniques and edited names of others.)
Nanaomi Sugowara- Race : Saiyan
Class : Genius
Rank : General
Power : 92000
Strength : 67
Stamina : 126
Speed : 131
Energy : 180
Perception : 131
Energy Speed : 171
Reputation : 0
Re: Nanaomi Sugowara Character App
Abilities have been approved, stating will be done by Tenjinsai or Ino (Depending on whos more lazy than whom)
Re: Nanaomi Sugowara Character App
Added my last obtained ability which is me done.
Nanaomi Sugowara- Race : Saiyan
Class : Genius
Rank : General
Power : 92000
Strength : 67
Stamina : 126
Speed : 131
Energy : 180
Perception : 131
Energy Speed : 171
Reputation : 0
Re: Nanaomi Sugowara Character App
Made an edit and expansion on Ki Barrier. Considering stupidity and slow working junk, doesn't seem too out of place to edit some things since I've got the time and haven't used them yet lol.
Nanaomi Sugowara- Race : Saiyan
Class : Genius
Rank : General
Power : 92000
Strength : 67
Stamina : 126
Speed : 131
Energy : 180
Perception : 131
Energy Speed : 171
Reputation : 0
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