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Himurotaiki
Kirito Gekko
Tenjinsai Bushinji
Kuroishi Homura
~Managers~
Kumo
~Moderators~
~Lead Moderators~
Fabled (Bleach)
Aria (Naruto)
~Sub-Moderators~
Bleach
Chaos Kaiz
Naruto
Vacant
One Piece
Kite
Koga Senju
~Support~
Mikoto Kurokei
(Tests & Ranks)
~Content Team~
Himurotaiki
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Dragon Ball Z Introduction/Information
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Dragon Ball Z Introduction/Information
Classifications:
Energy Modifiers:
Energy Sub-Types:
Variation of Energy classifications:
Martial Art Techniques:
- Spoiler:
- Beam
Wave
Explosive Wave (Ground Zero Explosion)
Self-Destruction (Kamikaze/suicide)
Blast
Continuous/Rapid fire blast
Disc/Ring
Sphere
other Ki form (beings/objects)
Energy Modifiers:
- Spoiler:
- x10
To learn a x10 version of a technique, you must spend 1,000 wc on top of the needed wc to learn the technique. This essentially created a new technique which you can use called x10 (name of technique). As x10, this means your attack will be amplified by x2. Meaning, if your speed and damage are say 10 and 20 respectively then with a x10 modifier they become 20 and 40 respectively. This also means, however, the cost of the technique increases by x2. Meaning it now drains 40 energy from you instead of 20. This means x10 attacks will be your get out of a sticky situation attacks. Don't use them too often or you'll find yourself drained quickly.
x100
x100 attacks are essentially the epitome of epicness. These attacks are the ultimate of ultimates to be used only when no other choice is left. This modifier takes an extra 4,000 WC to learn on top of re-learning the technique. The reward for all your hard work? an essential x10 modifier to your attack. This is a finishing move in the truest sense of the word. If it strikes your opponent, and you have enough damage backing it these kinds of techniques will end fights in one swift blow. If you miss, though, you essentially pass out due to exhaustion. Perhaps not pass out but, you're no longer able to fight.
Energy Sub-Types:
- Spoiler:
- - Basic-type: Energy gathered and then fired as an energy bullet, examples include the Kamehameha, Big Bang Attack and Crusher Ball.
- Concentration-type: Techniques where the ki is concentrated into one part of the body and then fired, examples include Special Beam Cannon, Dodon Ray and Break Cannon.
- Accumulation-type: Technique where one borrows the ki of others and makes it into an energy attack, examples include the Spirit Bomb.
- Kiai-type: Techniques that cannot be directly seen through the naked eye, examples include the Tri-Beam and Kiai.
- Alteration-type: Technique where the ki is manipulated to take on a certain form different from the traditional energy blast, examples include Destructo Disc, Spirit Sword and Galactic Donuts.
- Rapid Fire-type: Techniques which rapid fire energy bullets, these attacks are very powerful and consume immense amounts of ki, but leave no openings for counterattacks. Examples include Continuous Die Die Missile and Human Extinction Attack.
- Guided-type: Techniques where the energy attack is freely manipulated by the user, examples include the Spirit Ball. The ultimate form of this type is where the technique is not merely manipulated by the user but rather possess its own consciousness and thus can act on its own if necessary, examples of this type include Super Ghost Kamikaze Attack.
- Blended-type: Techniques which are a blend of the above types as they use different properties from each, examples include Neo Tri-Beam (a combination of Kiai-type and Rapid Fire-type) and Super Ghost Kamikaze Attack 10-Ghost Finish (a combination of the Guided-type and Rapid Fire-type).
Variation of Energy classifications:
- Spoiler:
- - Movement-type: Techniques which use ki to aid in the user's movement, examples include Sky Dance Technique and Instant Transmission.
- Attack Assisting-type: Techniques which aid the user in attacking, examples include the Solar Flare and Energy Shield.
- Sealing-type: Techniques which seal the opponent away, examples include the Evil Containment Wave.
Martial Art Techniques:
- Spoiler:
- - Basic-type: Techniques which involve the user attacking with their fists or legs. Throwing techniques also come under the basic-type classification.
- Punch: Punching techniques, examples include Dynamic Mess Em Up Punch and Miracle Super Punch.
- Kick: Kicking techniques, examples include Recoome Kick.
- Charge: High speed ramming techniques, examples include Cross Arm Dive, Power Tackle and Recoome Mach Attack.
- Combination-type: Techniques which combine the different basic-types to continuously attack an opponent to leave no room for counterattacks, examples include Rock, Scissors 'N' Paper, Wolf Fang Fist and Volleyball Attack.
- Linking-type: Techniques where two people co-operate to perform an attack, examples include Charging Ultra Buu Buu Volleyball and Fist of Four Bodies.
- Form/Intent-type: Techniques where the user attempts to catch the foe off-guard by mimicking the movements of others, examples include Drunken Fist and Crazy Fist techniques.
- Afterimage-type: Techniques where one fools their opponents eyes by leaving an afterimage, examples include Afterimage Technique and Afterimage Strike.
- Secretion-type: Techniques where the user attacks by secreting viscous fluid from their body, examples include Merry-Go-Round Gum and Acid.
- Detachment-type: Techniques where the user detaches part of their physical body to attack, examples include Potbelly Attack and Arm Detachment Attack.
- Merging-type: Techniques where the users fuse together, examples include Fusion Dance.
Similar topics
» Dragon Ball Z Basic Character set up
» Notice about new Dragon Ball Series
» Quincy Introduction & Abilities
» Shinigami/Vaizard Introduction & Abilities
» Fullbring Introduction & Abilities (Bleach)
» Notice about new Dragon Ball Series
» Quincy Introduction & Abilities
» Shinigami/Vaizard Introduction & Abilities
» Fullbring Introduction & Abilities (Bleach)
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